Jun 16, 2007, 04:41 PM // 16:41
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#61
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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Quote:
Originally Posted by Vamis Threen
Ok, let me get this straight: in the good ol' days, the righteous gave away their faction and in the process accrued a title, whereas the greedy spent their faction on loot, which didn't give them a title. Fair enough.
Now, the righteous can still act righteously (so are neither advantaged or disdvantaged) but now the greedy can act greedily and still get their loot and a title as well (advantage the greedy, congratulations to you).
But the greedy are so phenomenally greedy, that they want this new advantage applied retrospectively?
That's the argument really isn't it, or am I missing something? Because you lot look pretty grasping from where I'm sitting.
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Don't be an elitist. Just because you donated your faction and I traded mine doesn't mean we didn't do the same amount of work.
I didn't donate faction to my guild because we weren't a faction farming guild: it's as simple as that.
I just want to be able to use the new skills effectively with the faction that I earned.
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Jun 16, 2007, 04:50 PM // 16:50
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#63
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Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
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I remember the first week of Factions.
We were very excited to have already set up an alliance with SMS and a few other guilds. We all began plowing through the Kurzick storyline working to gain as much Kurzick faction as we could. I think those first few weeks most of us donated our faction towards the alliance...
But I remember guild/alliance chats..."OMG 3 million kurzick faction to own..." or the fact that many towns were owned by some of the top PvP guilds.
We also learned that week, that owning towns did absolutely nothing. It was pointless. That title track we all started by donating some faction here and there, it was insane, how was I ever going to get that much faction doing PvE. Even if I did donate my faction to the alliance, all I got was a title track that did nothing, and the chance at owning a town...that did nothing.
As far as we were concerned, donating faction to the alliance did a whole lot of nothing, unless you were hardcore enough to own Cavalon or House zu Heltzer. But we knew that there was no way we could take any of these towns. We didn't even have the full 10 guilds in our alliance. We were a mostly PvE guild, and as far as we were concerned, it wasn't possible for us to own any of these towns.
There was no greed behind my decision to spend my faction on Amber. It was the only choice I had. Waste it on nothing or receive something I can actually use. So, like most players I know, I spent my faction where it was most worthwhile to me. That is not greedy. I wasn't doing it to make a profit.
In those first weeks, many of the alliances that owned towns, were mass-recruiting anyone who would give them faction. It was insane. And something my guild would never degrade itself by doing. There was no way any average alliance was going to be taking control of any town.
ANet can take their Luxon/Kurzick skills back. It was dumb of them to give us skills that only a small minority of players can use. I thought this game used to be for the casual player, like myself. But sometimes I wonder...
Will I ever see a one of these Kurzick skills on any of my skill bars....not for a long time...I've got a lot of work to do now, because apparently I'm so greedy. I didn't realize playing the game smart was greed...
__________________
I like pizza.
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Jun 16, 2007, 04:52 PM // 16:52
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#64
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: [PMS]
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I'm trying to understand why people are against this idea...
How is it that other people getting points toward a title affects you? Why should you care at all? Especially if these skills are really not that important and the title is easy to farm, as some people are suggesting.
Saying people are "greedy" or "lazy" isn't enough. Unless you're trying to say that things should be more difficult for people you arbitrarily decide are not up to your personal standards? And how does that reflect on your morals?
I'm just saying I don't see why having this change would hurt those who are against it.
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Jun 16, 2007, 04:56 PM // 16:56
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#65
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Jungle Guide
Join Date: Apr 2005
Location: Hell. AKA Phoenix, AZ
Guild: The Gear Trick [GEAR]
Profession: W/A
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Quote:
Originally Posted by Patrick Smit
You didnt really wast it, you exchanged if for materials u either sold or used for special armor.
People should just stop whining here. There is no reason to give it retroactively. Or do i get my 920 jadeite which i missed out on too?
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no actually my amber and jade are still sitting in my storage unused. both alliance faction and jade were useless to me so I just picked one to empty out the 10k faction limit and went with it. and now here later because i picked A and not B all those months ago, I get punished for it... i don't give a flying pregnant nun about the title, just want access to the pve skills. if they suddenly made the faction skills so it went off of how much jade you bought instead of how much you gave to alliance, would you be bitching? I'm fairly certain you would. hell you're bitching at just the thought of someone who isn't hardcore into alliance wars getting your epeen title...
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Jun 16, 2007, 05:00 PM // 17:00
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#66
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Jungle Guide
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Quote:
Originally Posted by Vamis Threen
Ok, let me get this straight: in the good ol' days, the righteous gave away their faction and in the process accrued a title, whereas the greedy spent their faction on loot, which didn't give them a title. Fair enough.
Now, the righteous can still act righteously (so are neither advantaged or disdvantaged) but now the greedy can act greedily and still get their loot and a title as well (advantage the greedy, congratulations to you).
But the greedy are so phenomenally greedy, that they want this new advantage applied retrospectively, and are whimpering that otherwise this in unfair and unjust?
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O.o I think the righteous were doing what they did to own towns. And they want a big fat reward for that junky process, maybe Anet should give you little crowns or halos or something. However the PVE skills should be in casual reach... look how they are in Nightfall.
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Jun 16, 2007, 05:14 PM // 17:14
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#67
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Ascalonian Squire
Join Date: Sep 2006
Profession: N/
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/signed
It would be easy too, either, make the track off Faction earned, not spent, or, set the track to the total Faction earned minus the Faction you're currently holding.
It just irritates me, in my Hero Window, one tab says I've earned 280K Faction, and another tab says I've spent 170K, but you can only hold 10K.
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Jun 16, 2007, 05:17 PM // 17:17
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#68
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Quote:
Originally Posted by Andisa Kalorn
Easy to get if you can spend your whole day farming it... In HM you get 10 faction per kill, and 250 per boss max. That's only slightly higher than the points for sunspear. And there's no wurms. And the first level of the title is twice the max sunspear level. Even farming sunspear points sometimes strains my patience... it takes a while because I can't do it constantly.
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I wouldnt want to do it in one day. There are faster ways to get faction of course than AB as you note. One could also do FFF runs.
Its 18-30 hours to max the LB/SS titles on average through wurm runs in HM, depending on if you do 3, 4 or 5 runs an hour. Reasonable I suppose as far as some titles go in comparison only on time investment, no matter how you spread it out, as you get two in one as a result, but they are so mind numbingly boring to do that I havent bothered to finish either. I agree with you on that.
Quote:
Originally Posted by Andisa Kalorn
Lazy? You know what's really lazy? Just buying a skill from a skill trainer. Or getting one from a quest. Or capping an elite from a boss right outside the door. That's just crazy. And then only having to reach level 20 to get skills at their highest attribute? Maybe we should have 100+ levels instead, then those lazy people wouldn't be maxing their attributes so easily.
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And the point is.. what? Those things you note are easy, so maxing the Faction skills should be too?
I'm not saying maxing the Kurzick/Luxon title tracks are within reason. I always thought those had too high a bar. Its certainly not worth imho an extra couple seconds of skill duration or the like for what it would take to get 10M faction, but sure, for those who are up there in Faction points, let them have this as a boon. The skills work at level 1-3 well enough.
Quote:
Originally Posted by Andisa Kalorn
Well then. I guess we should have fow armor have +20 armor from normal armor too. I mean, it's not like it affects your current armor, and it doesn't give you an advantage over anyone else because it's not pvp, right? And while we're at it, let's have tormented weapons do more damage than those collector items that lazy people use.
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PvE in the end only comes down to skins and things that give no real advantage over others anyway, so surely you jest. Use the ones you like, but none have an advatage over another, nor should they. That's not being lazy, that's being frugal. As in real life, splurge on what you need that's extra to make you happy and ignore the rest of the fluff.
I use all collector and crafted weapons with the exception of a green or two. I always found it pointless to pursue very highly priced weapon skins, but I understand it, since I have a few sets of armor for my monk because I enjoy changing the look from time to time and that is all it comes down to. Saved for FoW for ages because I refused to wear tatoos. That point is now moot with inscriptions, but it hardly matters any. They only serve now to make a cosmetic change and to change what armor attribute set I am wearing.
Quote:
Originally Posted by Andisa Kalorn
I guess people just want a game where you have to grind to be equal to other players. That's not the kind of game gw used to be, and it's not the kind of game I want to play.
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I dont. I hate that the end game is all about titles since there isnt much else to do short of working on more skins to either wear or wield, but at least we are all pretty much on equal footing. I pursued Guardian because that was fun, to me, compared to many other titles. Had a blast with Protector too, of course, but that was far too easy.
There remains nothing in the game that has to be ground out to be on equal footing with another player, unless you feel seeing someone in FoW makes you unequal (it does not), unless you feel using a collector item makes you unequal (it does not), unless you feel not having a particular title makes you unequal (it does not). You dont even need the Faction skills. If someone wants them, the 100k faction entry to their use is not so much a big deal at all.
Having level 1 in the faction titles and therefore skills means yes, some players will have a few more seconds duration or a bit more damage from them in PvE. Hardly anything to get worked up about. I and many will be ignoring advancing those tracks to their end.
Last edited by Aera Lure; Jun 16, 2007 at 05:29 PM // 17:29..
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Jun 16, 2007, 05:28 PM // 17:28
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#69
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Frost Gate Guardian
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I really didn't want to make this flame fest, or complaining topic, as I said in OP.
Fact here is that: If anet would made total faction earned = title track, it just would help players to gain pve-only skills more easily. Players who have farmed faction just as those who gave it to alliance. Players, who didn't know that title track will some day have such a meaning as it has now.
Another fact: If anet changes this, what will all the people who gave faction to their alliance lose? Nothing. They wanted to get town control, others wanted to get rare materials. Only latter can't get the skills.
So I really don't understand why some people complain. It doesn't affect them, they still got benefit to their alliance.
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Jun 16, 2007, 05:33 PM // 17:33
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#70
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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i dont mind really
i recon whats done is done. leave it as it is. im sure we can benefit from it.
slightly offtopic but ive jsut found that killin enemie minions gives you faction when you have the blessing. is that really appropriate, i see an exploit coming along. My olias made about 10 minions and then he died. the minions turned into enemies so i just kill them for a bunch of faction
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Jun 16, 2007, 05:37 PM // 17:37
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#71
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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Quote:
Originally Posted by Niila
Another fact: If anet changes this, what will all the people who gave faction to their alliance lose? Nothing. They wanted to get town control, others wanted to get rare materials. Only latter can't get the skills.
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Quoted for truth.
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Jun 16, 2007, 05:44 PM // 17:44
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#72
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: [PMS]
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Quote:
Originally Posted by Aera Lure
PvE in the end only comes down to skins and things that give no real advantage over others anyway, so surely you jest. Use the ones you like, but none have an advatage over another, nor should they.
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Yes I was being a little sarcastic, but at the same time I have this horrible feeling that what I'm describing is what GW2 will be like...
And this is my point exactly. In PvE the things that you work really hard for are just for show, not actually any better. Any casual player can be equal to a hardcore player.
These skills go against that whole idea. Sure, grinding more faction will only give you a marginal increase in the effectiveness of the skills (though in some cases it almost doubles it). It doesn't matter if the skills aren't necessary, or if the increases aren't that significant. The fact is that there is a difference between how powerful a casual player's skills are, and how powerful they are for a long-time faction farmer. It may not always be big, but it's there. It's like having those expensive skins do 20^50 damage... not a big difference, but it's still unequal.
This is why I was uneasy when titles first came out. But back then there was no benefit to any of them. Over time, more benefits have been added. Now we have skills based on a crazy title that most of us never wanted. There isn't much between the current situation and a situation where hardcore players are significantly more advantaged than casual players. There's supposed to be many more titles and PvE only skills in gw:en, after all.
And for those who think faction spent on amber in the past shouldn't be added to the title: I just want the skills to help me in hard mode which I don't pug anyway. I don't care about the stupid title. And I don't want to farm any faction at all, if I can avoid it. How exactly does it harm anyone else for anet to make this change? And it's not about greed... I'd pay for the stupid faction if I could, it's about wanting the use the skills.
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Jun 16, 2007, 05:53 PM // 17:53
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#73
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Frost Gate Guardian
Join Date: Nov 2006
Profession: E/Mo
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Quote:
Originally Posted by Andisa Kalorn
And for those who think faction spent on amber in the past shouldn't be added to the title: I just want the skills to help me in hard mode which I don't pug anyway. I don't care about the stupid title. And I don't want to farm any faction at all, if I can avoid it. How exactly does it harm anyone else for anet to make this change? And it's not about greed... I'd pay for the stupid faction if I could, it's about wanting the use the skills.
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That's a fair point actually but if it's any consolation the best skills seem to be sunspear ones.
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Jun 16, 2007, 06:08 PM // 18:08
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#74
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Quote:
Originally Posted by Andisa Kalorn
Yes I was being a little sarcastic, but at the same time I have this horrible feeling that what I'm describing is what GW2 will be like...
And this is my point exactly. In PvE the things that you work really hard for are just for show, not actually any better. Any casual player can be equal to a hardcore player.
These skills go against that whole idea.
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I agree. I think its a response to sentiment that title grind has no meaning and there is nothing to do in late game PvE and this was an attempt to address that in seeming small fashion. Anet's sort of in a no-win situation either way.
The only rationale I see for it not being retroactive is it was a meant to be fair to title track pursuers previous to the implementation, while simultaneously seen as not that large a hurdle to earn 100k faction for those who havent. I agree, at least, that the hurdle is not so large a hurdle.
Larger issue is the aforementioned departure from player equality, but they had already set that precedent with the LB track and now head full into the breach. I personally dont view it as that large a gap in a PvE-only environment, especially given the rarity of the maxed faction titles and the relative ease (mind-numbing though yes) of maxing the SS title. Still, I'd have preferred they not have tied any skills at all to the faction tracks. Far, far too long a track.
I have no idea what to think about GW2 anymore. Sometimes I'm bored to tears in GW having the ability only to tinker with skins or grind out titles. Other times I am thankful. At all times I wish for more content more often.
Last edited by Aera Lure; Jun 16, 2007 at 06:36 PM // 18:36..
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Jun 16, 2007, 06:08 PM // 18:08
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#75
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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Quote:
Originally Posted by Andisa Kalorn
And it's not about greed... I'd pay for the stupid faction if I could, it's about wanting the use the skills.
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I think this is how all of us on the retroactive side feel, including myself.
Quote:
Originally Posted by Vamis Threen
That's a fair point actually but if it's any consolation the best skills seem to be sunspear ones.
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Vamis, I'm R10 Sunspear, but the skill I'm really interested in is Allegiance related.
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Jun 16, 2007, 06:14 PM // 18:14
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#76
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Like I said in the thread in sardelac, a big NO for me.
While all those people would be getting their title for turning in amber/jade, all those people that decided to go for the title instead would be screwed out of getting amber/jade. I decided I would rather have the title than amber/jade and you decided you would rather have amber/jade than the title. Now you expect to get both while I only get the title? HELL NO.
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Jun 16, 2007, 06:16 PM // 18:16
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#77
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Academy Page
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Quote:
Originally Posted by Vamis Threen
Ok, let me get this straight: in the good ol' days, the righteous gave away their faction and in the process accrued a title, whereas the greedy spent their faction on loot, which didn't give them a title. Fair enough.
Now, the righteous can still act righteously (so are neither advantaged or disdvantaged) but now the greedy can act greedily and still get their loot and a title as well (advantage the greedy, congratulations to you).
But the greedy are so phenomenally greedy, that they want this new advantage applied retrospectively, and are whimpering that otherwise this in unfair and unjust?
That's the argument really isn't it, or am I missing something? Because you lot look pretty pompous and grasping from where I'm sitting.
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IIRC these "righteous" kept Cavalon and HZH elite missions locked down for a month or so, causing such hatred that one alliance had to have an official ambassador on the forums to handle public relations. Righteous my ass, they donated the faction to get something out of it, town control. Don't paint them up as some sort of angels.
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Jun 16, 2007, 06:28 PM // 18:28
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#78
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Lion's Arch Merchant
Join Date: Oct 2006
Guild: MD
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Quote:
Originally Posted by Kool Pajamas
Like I said in the thread in sardelac, a big NO for me.
While all those people would be getting their title for turning in amber/jade, all those people that decided to go for the title instead would be screwed out of getting amber/jade. I decided I would rather have the title than amber/jade and you decided you would rather have amber/jade than the title. Now you expect to get both while I only get the title? HELL NO.
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I understand where you're coming from, but honestly the ability to use powerful PvE skills effectively > rare materials.
We'd probably all pay for the faction if we could.
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Jun 16, 2007, 06:32 PM // 18:32
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#79
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Desert Nomad
Join Date: Aug 2005
Location: In Baltar's head
Guild: Bring Out Your Dead [BOYD], former officer [LBS]
Profession: Mo/
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Quote:
Originally Posted by Kool Pajamas
Like I said in the thread in sardelac, a big NO for me.
While all those people would be getting their title for turning in amber/jade, all those people that decided to go for the title instead would be screwed out of getting amber/jade. I decided I would rather have the title than amber/jade and you decided you would rather have amber/jade than the title. Now you expect to get both while I only get the title? HELL NO.
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Right. Before the change it was an either/or scenario. You chose one or the other. After the change, its now both. This is why the two have not been reconciled and why there was no retroactivity or change in the title functionality, as well as why I am near certain there will not be any change.
Not having a guild and having to sell amber/jade instead is not a legitimate argument because if you wanted these titles, you would have found a guild specifically for doing that. I was in a guild that didnt pursue faction at all and I dontated anyway fruitlessly as i wanted at least Friends. I was the only one doing that. So while I was not a faction farmer, I understand wholeheartedly this point of view and its why I came down on this side earlier in the topic, and still do, even though I have sold a fair amount of amber as well and stand to gain even more from retroactivity.
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Jun 16, 2007, 06:37 PM // 18:37
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#80
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Forge Runner
Join Date: Aug 2005
Location: Maryland
Guild: Mage Elites [MAGE]
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Quote:
Originally Posted by DeBron
I understand where you're coming from, but honestly the ability to use powerful PvE skills effectively > rare materials.
We'd probably all pay for the faction if we could.
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#1 those skills arent that powerful.
#2 It doesnt matter anyway.
You chose materials/gold instead of a title and now you want both while the people that chose the title are screwed over? NO. Give me a stack of amber and jade and reset the price to 1k each at the trader which is the price they were when I donated the majority of my faction and I'll go along with it. Short of that, I'm screwed over while everyone else gets both sides.
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